Allan McKay and the Making of Shogun: A Case Study in TV’s Visual Excellence

13-01-2025
Perez Tigidam

Shogun is not just a television show, it’s a testament to the power of storytelling combined with groundbreaking visual effects. Originally adapted from a novel, Shogun became a cultural phenomenon in 2024, securing its place in history with 18 Emmy wins in a single season and 4 Golden Globes.

Renowned visual effects supervisor Allan McKay, with an illustrious career spanning over 28 years on blockbuster projects such as The Avengers: Endgame, Game of Thrones, and Transformers, played a pivotal role in bringing Shogun’s visually stunning world to life.

One of the defining features of Shogun was its commitment to realism. According to McKay, the goal was to seamlessly integrate visual effects into the narrative, ensuring they complemented the story rather than distracting from it. Working with Refuge VFX, McKay and his team tackled ambitious challenges, from detailed character work involving blood and gore to creating vast, lifelike armies for battle sequences.

Behind the Scenes: A Journey to Realism

A standout example comes from Episode 4, where McKay showcased an extraordinary effort in populating large-scale battlefields. "We didn’t have enough Japanese actors for the roles," McKay explained. To solve this, over 30% of the characters in the scene were 3D digital humans created with Move AI. From soldiers to sailors, the team meticulously designed digital doubles to ensure they blended naturally into the environment. The level of precision required each digital human to sit seamlessly within the scene, maintaining authenticity without appearing artificial.

Creativity in the Face of Constraints

While Shogun was a massive success, its budget was far from the scale of productions like The Lord of the Rings: The Rings of Power. The team faced tight deadlines and limited resources, making efficiency crucial. Traditional methods would have required more animators and significantly more time to achieve similar results. “If I wanted an animator to work on something, I’d have to pull them off another project, go through multiple iterations, and provide feedback,” McKay explains. This constraint necessitated creative solutions. McKay described using motion capture technology innovatively: "I did most of the mocap work in my bedroom. If anyone saw me through the window, they’d find me acting out samurai movements alone!"

This unconventional approach underscored the show’s resourceful spirit. McKay emphasized that time and human resources were significant constraints. Pulling animators from other projects, directing them to meet his vision, and working within tight deadlines meant efficiency was paramount. By leveraging tools like Move AI for motion capture and iClone for cleanup, McKay was able to streamline workflows and overcome these challenges.

The Tools Behind the Magic

McKay’s process combined multiple tools, with Move AI serving as the foundation for motion capture. “We used Move AI for mocap, did cleanup in iClone, and finalized animations in 3DS Max and Maya,” he explains. The flexibility of Move AI’s markerless system enabled McKay to experiment, splice together takes, and perfect performances, making it an invaluable part of his workflow.

He highlights how Move AI also empowered animators to embrace mocap as a creative tool. “Our animators were excited to learn motion capture,” McKay says. “It let them block out ideas quickly, which they could then exaggerate or refine for the final animation. It’s a powerful way to prototype and bring ideas to life faster.”

Empowering Animators Through Innovation

One of the most striking aspects of McKay’s process was how it democratized creativity for animators. While traditionalists might fear that new technologies could threaten their roles, McKay saw it differently. "Our animators were excited to learn motion capture," he noted. The use of tools like Move AI gave animators the ability to quickly prototype ideas, flesh out scenes, and iterate their concepts. This not only streamlined production but also empowered the team to push creative boundaries.

Shogun’s success is a testament to the power of collaboration, innovation, and determination. It broke records, captivated audiences worldwide, and set a new standard for visual storytelling on television. Reflecting on the journey, McKay admitted, "I knew it was going to be a good show, but I didn’t realize it was going to be that good and big."

As Shogun continues to be celebrated for its artistic achievements, it serves as a case study for the future of visual effects in storytelling, a future where technology and artistry work hand-in-hand to create experiences that resonate with audiences worldwide.

The story of Shogun, both on and off the screen, is one of perseverance, creativity, and innovation. Through the insights shared by Allan McKay, we gain a deeper appreciation for the meticulous craftsmanship that went into making the show a visual masterpiece. Shogun’s legacy is not just its awards or streaming records, it’s the inspiration it provides to creators and storytellers to dream big, even when faced with constraints.